void setup() { size(500,800); fill(#ff0000); strokeWeight(5); } void draw() { background(#B67BD6); face(mouseX,mouseY); face(100,400); face(300,125); venn(200,50); }
void venn(int war, int peace) { bubble(war-10,peace); bubble(war+10,peace); }
void bubble(int hot, int dog) { noFill(); ellipse(hot, dog, 50, 50); }
void skinnyRect(int dog, int cat, int frog) { rect(dog, cat, 10, frog); } void face(int x, int y) { noFill(); ellipse(x,y,80,80); ellipse(x-15,y-20,25,30); ellipse(x+15,y-20,25,30); ellipse(x,y+10,50,10); }