class Car { //attributes of a Car color myColor; float myLength; float mySpeed; boolean isOn; float myX; float myY; //constructor (how to make a Car) Car(float y) { myColor = color( random(0,255) , random(0,255) , random(0,255) ); myLength = random(40,80); mySpeed = random(3,10); isOn = true; myX = random(0,800); myY = y; } //methods (the things a Car can do) void drawYourself() { fill(myColor); rect(myX,myY,myLength, 50); fill(100); ellipse(myX+10 , myY+50, 20, 20); //left wheel ellipse(myX+myLength-10, myY+50, 20, 20); } void move() { if( isOn ) { myX = myX + mySpeed; } if( myX > 800 ) { myX = 0-myLength; } } boolean mouseIsOnYou() { boolean xIsRight = (myX < mouseX) && (mouseX < myX+myLength); boolean yIsRight = (myY < mouseY) && (mouseY < myY+50); return xIsRight && yIsRight; } void turnOn() { isOn = true; } void turnKey() { isOn = !isOn; } }